In many situations it may be preferable to make the dimensions and any effects desired in blender vse, with a gui, and export just the desired segment as a. Then you can open a command console there and use the generic: ffmpeg -i input.mkv output.gif Google ffmpeg, download the latest stable release, extract, drag the ffmpeg.exe into the folder (or setups paths) of the things u want to turn into gif. You can go the other route though and download the ffmpeg library that is already within blender, allowing you to access it directly through a command prompt or powershell. As it was stated that's not possible outside of addons that introduce outside elements. This setup will give you an MP4 that should work for everything from posting to Twitter to texting your friends cool animations.You specified you wanted an in-house solution. Some people render out images for each frame and combine them into a video. Render output settings can be found in the scene tab (right hand side of below image). CTRL+F12 renders out an animation - this is also available in the top app nav. Pressing spacebar to start and stop the animation preview. You might find use in just sliding parameters around yourself to produce a single image. Drivers are what makes things animated, but animation isn't a requirement. Much of procedural animation is learning which ranges you want to animate, and learning which parameters do what.
Don't be afraid to tweak the values in the drivers. You can cut and paste drivers across parameters or nodes. 5 + 1Īdjust the multiplier and starting point to test different value ranges for parameters.
Here we use frame count and some math to make a perfect loop over 480 frames (16 seconds): sin(frame/154) *. The purple highlighted parameters are known as drivers. Experiment with connecting Color output directly to Base Color to see defaults.īrick, Checker, Gradient, Magic, Musgrave, Voronoi, and Wave textures offer endless amounts of fun visuals to explore. Color Ramps are used to customize the color output. But you can also get some pretty funky stuff just combining 2 or 3 nodes together. You can chain a lot of nodes together to make some very complex visuals.